Tidewick at dusk — a terraced cliff village glowing with warm windows, crowned by a pink lighthouse, a small harbour of boats below

Tidewick

keep the light · collect the dues

A cosy lighthouse game that quietly teaches how options traders really think.

⚓ START HERE

⚠ alpha · season 0

what you do

Keep the light

You are the new keeper of a stubborn headland. Captains pay you dues for safe passage past your rocks — set your mark, sell the contract, and hold your nerve while real storms roll in.

Old Mother Wick lighting the first lamp at the top of the pink lighthouse

the reveal

Every storm is real

Every crossing sails a real stock's real history — quiet water, black blows, the lot. When the voyage ends, your certificate names the ship: the ticker, the year, the honest numbers.

A ship caught in a storm beneath the lighthouse, waves flecked with pink and gold

the village

The town remembers

The dues are the town's. The chest raises the harbour wall, wakes the bakery, lights another window on the hill. Arrive to a dark village; master the craft; watch it glow.

Tidewick village growing along the headland, cottages and chandlery under the lighthouse

the fleet

Meet the coast

Clippers, trawlers, tankers, little convoys — every hull rides the tide her own way. Learn which ships suit your nerve before you promise them safe passage.

A tall-masted clipper under full sail at dusk
The Clipper
swift, and skittish with it
A small sturdy fishing trawler with a warm lantern
The Trawler
small, steady, dependable
A long low tanker gliding through the plum sea
The Tanker
long, slow, hard to turn
Three little ships sailing in a line at dusk
The Convoy
safety in numbers

the keeper's cat

Smudge

Follows you between screens, curls up by the lamp during crossings, and says one true thing at exactly the right moment.

Smudge, the keeper's cat, curled beside a lit lantern on the harbour wall as a storm rolls past the lighthouse
“Scared captains always pay double.”
— Smudge

from the alpha

Life on the headland

The home map of Tidewick — the lighthouse, the village and the notice board
The headland — everywhere you can go, in one view
A crossing in progress — storm dues banked at the keeper's mark
A crossing — storm dues, banked at your mark
A safe passage certificate revealing the real stock behind the crossing
The certificate — the real ship behind the voyage, revealed
The village at dusk with the guild, bakery and harbour buildings lit
The village at dusk — every window your dues lit
Wickharbour Yard — the salvaged fleet moored at the quay
Wickharbour Yard — your salvaged fleet, moored

keep me posted

One email at launch

Nothing else. No newsletter, no nagging — a single letter from the harbour when the season begins.

one email at launch, nothing else.

🕯

the lamp is lit for you, keeper — we'll write when the tide turns

Keep bright.

questions from the quay

FAQ

Is this financial advice?

No. Tidewick is a game that teaches how options traders think, on real market history with no real money. Nothing in it is advice.

Is it free?

Yes — free through testing and launch.

Is the market data real?

Yes: every crossing is a real stock's real history, revealed on your certificate. Contract prices are modelled on realised volatility — clearly not live market quotes.

Will my town be saved?

Saves live in your browser, so the same browser on the same device keeps your town. Cloud saves are on the roadmap.

Who made this?

Koko — an options trader who wanted the game she wishes existed before her first trade.